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CV / RESUME

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Professional​

Info​​rmation

​3D Artist and Animator

3D modeling, character rigging, UV texture mapping, lighting, motion capture, animating, simulations, rendering and virtual reality

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Canvas Certification: Los Angeles Valley College, Distance Education Program, Fall 2017

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Computer Repair Field Technician Certification: CompTIA A+, #COMP001011005574, 12/15/09

Skills:

Education

University of Southern California

Los Angeles, CA, May 2021 expected graduation

Master of Fine Arts: Animation and Digital Arts

Third-year student in three year program

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California State University Fullerton

Fullerton, CA, May 2015

Bachelor of Fine Arts: Entertainment Art and Animation, cum laude

Work​

Experience

(Art)

USC Summer Programs for High School Students: 3D Character Design and Modeling

Teaching Assistant

Los Angeles, CA,  June 2020 – Present (End date scheduled for July 2020)

  • Assist Professor Scott Easley with demonstrations of 3D modeling techniques, UV layout and texturing for online class

  • Teach students living in the U.S.A. and China via Zoom to utilize Autodesk Maya to create 3D models of organic objects, characters and vehicles, while being sensitive to cultural diversity and the needs of each student

  • Conduct class discussions to ensure learning objectives are met, while complying with rules

  • Assist with curriculum 

  • Take attendance

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USC Division of Animation and Digital Arts

Student Assistant (six classes) / Office Clerk

Los Angeles, CA, February 2019 – May 2020

  • Assist students, faculty, and staff within the Animation Department

  • Motion Capture Fundamentals MFA class: Assist students and Professor John Brennan with motion capture software and techniques utilizing Motive & Motion Builder, as well as its integration into 3D software such as Maya and the game engines Unity and Unreal Engine in the Robert Zemeckis Motion Capture Studio

  • Live action Integration with Visual Effects MFA class: Assist students and Professor Robert Nederhorst with utilizing Nuke software to integrate live action film plates and composite, rotoscope, color correction, color grade, and camera track with visual effects and 3D animation

   

USC Center for Craniofacial Molecular Biology

3D Animation Artist

Los Angeles, CA, May 2019 – September 2019

  • Coordinate with JunJun Jing, Ph.D. of USC’s Center for Craniofacial Molecular Biology, to create 3D animation of stem cell function in the regrowth of mouse incisor teeth, (and potential Human application thereof)

  • 3D modeling, texturing, rigging and XGen Interactive Grooming implementation of anatomical mouse and skull

  • 3D animation of anatomical mouse, mouse skull, and cellular incisor regrowth

 

Mosquito State (Film): Bow Street Films, VFX Supervisor: Maks Naporowski (USC Professor)

3D Rotoscope Artist

Los Angeles, CA, June 2019 – September 2019

  • Live action integration with visual effects utilizing Foundry Nuke and Autodesk Maya

  • Face, body and camera tracking of live action actor

  • Cloth simulation and tracking within film plates

 

A Hole (AKA Black Hole): Sloan Science & Film, directed by Molly Murphy

Technical Artist: 3D Animator, Motion Capture Technician, and Character Rigger

Los Angeles, CA, February 2019 – July 2019

 

USC Visions and Voices: Mary Shelley’s Frankenstein Re-Animated

3D Animation Effects Artist

Los Angeles, CA, August 2018 – April 4, 2019

  • 3D animation and simulation of volcano eruption and destruction of Doheny Memorial Library

  • 3D model, sculpture and texture artist for the recreation of Frankenstein's creature

  • 3D animation was implemented with motion capture and projection mapped at USC exhibit on April 4, 2019

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Chine Boy Productions: Tales from the Tube - Animated Short Film

Lead 3D Animation Technician & Visual Effects Artist

San Diego, CA, April 2013 – July 2018

  • Collaborate with 2D & 3D artists, director, writer and producer regarding concept art, storyboards, production schedules and technical aspects related to a 3D / 2.5D animation production

  • 3D modeling, animation, rigging, and simulations (water, sand, hair and cloth)

  • Educate and demonstrate new technologies to increase team efficiency

  • Develop pipelines to implement effective production schedules

  • Develop and implement original 3D Assets (including objects, characters, dynamic simulations, and environments)

  • Create original dynamic animations of characters and environment

  • Troubleshoot and solve technical issues

  • Recruit new talent for production

  • Utilized software: Autodesk Maya, Adobe, Photoshop, Premiere Pro, Pixologic ZBrush, Microsoft Office, Blogspot, Asana (project management web-based software)

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​Johnny the Geek (John Phung), 2015

3D modeling & 3D printing: Johnny the Geek, character logo

 

Broken Bones (David Macias, lead guitarist and vocals of band Broken Bones), 2014

3D modeling album cover art, for CD album Salvation, by Rock Band Broken Bones

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Chris Lisciandro Brazilian Jiu-Jitsu Street Sports Club (Chris Lisciandro), 2011

3D modeling & animating logo: Chris Lisciandro Brazilian Jiu-Jitsu Street Sports Club

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Tattoo Illustration (Samuel Rodriguez), 2010

Tattoo illustration and design for independent film trailer: The Crown Beneath Her Feet, directed by Samuel M. Rodriguez

 

5 Talent Entertainment (Reyn Mercuri), 2010

Storyboard artist for independent T.V. series: The Replacement

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5 Talent Entertainment (Reyn Mercuri), 2005

3D modeling of angel wings for independent short film: Guardian’s Whisper

  • 3D Animation

  • 3D Character Rigging

  • 3D Modeling

  • 3D Rendering

  • 3D Texturing

  • Animatics

  • Animation: 2D, 3D, & Stop Motion

  • Audio Editing & Mixing

  • Color Correction & Grading

  • Desktop Publishing

  • Illustration & Design

  • Lighting

  • MAC Fluent

  • Motion Capture

  • PC Fluent

  • PC Repair & Troubleshooting

  • Printing (2D & 3D)

  • Projection Mapping (3D)

  • Simulations for water, sand, cloth, & hair (nHair & XGen)

  • Sound Editing & Mixing

  • Storyboarding

  • UV Texture Mapping

  • Video Compositing

  • Video Editing & Production

  • Virtual Reality

  • Visual Development and Environment Design

  • Visual Effects

Work​

Experience​

(Admin.)

Los Angeles Community College District (LACCD)

Los Angeles, CA

  • Scheduling Specialist 

       Los Angeles Trade Technical College

       October 2019 – March 2020

  • Administrative Aide: Curriculum Specialist

       Los Angeles Valley College

       May 2017 – January 2019

  • Purchasing Aide

       Los Angeles Harbor College

       June 2016 – May 2017

  • Specially Funded Program Technician

       Los Angeles Harbor College

       November 2015 – June 2016

  • Office Assistant 

       Los Angeles Harbor College

       May 2013 – November 2015

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Software Expertise

  • Adobe:

    • Audition

    • After Effects

    • Dream Weaver

    • Fuse

    • Illustrator

    • InDesign

    • Lightroom

    • Media Encoder

    • Photoshop

    • Premiere Pro

  • Autodesk:

    • Maya

    • Motion Builder

    • Mudbox

  • Bifröst (Maya)

  • Canvas

  • COCI (Curriculum Inventory System)

  • Final Cut Pro (Apple)

  • Houdini

  • KeyShot

  • Microsoft Office:

    • Word

    • Excel

    • PowerPoint

    • Outlook

  • Motive (OptiTrack)

  • Nuke (Foundry)

  • PeopleSoft SIS

  • Pixlr (Online photo editor)

  • Pixologic ZBrush

  • Redshift

  • SAP (System Analysis Program Development)

  • Solid Angle “Arnold”

  • Substance Painter

  • Unity (game engine)

  • Unreal Engine

  • Zoom

Gallery Exhibitions

USC Visions and Voices: Mary Shelley’s Frankenstein Re-Animated, 2019

3D Model and Animation of 3D Projected Volcano eruption and Frankenstein's creature

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Los Angeles Harbor College Art Gallery, 2017
Oil Painting “Lovers till the End”


California State University Fullerton: Surf’s Beat Generation, 2016
Team collaboration of 3D animated image stills for “Tales from the Tube”


Vincent Price Art Museum: Student Exhibition, 2012
Side view illustration of “Human Skull”

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